Saturday, 30 April 2011

Cable Work


Now that we have positioned a combination of cable simulations, we have produce some render tests before the final sims, and renders:


Friday, 1 April 2011

Scart BETA:

Current Cut for the Film BETA edition:

PASSWORD: cantconsteiner

Scart Final Cut from tom steiner on Vimeo.



Scart Tracking- 65 Shots!!!!!



We are approaching the end of our 2 Week deadline to track the 65shots for the "Scart" production, with the majority requiring both scene and object tracks. We were shooting at f1.4-2 so shallow DOF proves difficult in our scene tracks, and with a shutter speed of 50 our object tracks during the running sequences become a challenge. Never the less we find ourselves ahead of schedule, with only 5-6shots to complete.

We have been using Boujou, PFTrack, Syntheyes and Matchmover to track on a shot by shot basis, if there are no features to track then we do it by hand in maya, positioning the proxy mesh ever 10 frames then fine tuning. This has been our life for the past week, and we are glad this is coming to an end. Shaders and rendering NEXT.




Thursday, 24 March 2011

2D elements update


These are the animatable 2D characters will act out his thoughts and emotions on his screen.

Scart Film Test

Short test from the premilinary edit of Scart, done in a short afternoon. Trying to get a sense for the look of the film.

Quick test done in a couple of hours for the film Scart, through beta stages, by nicholas cant, aston constantinides, tom stiener.



Saturday, 12 March 2011

Final Day Shooting on Set!!! NEXT Green Screen!!!





This was our final day shooting, getting backplates for our cables shots, and the end and chase sequence filler.



Footage:

A short piece of footage, dropped frame rate(to avoid it being lifted):

First Day of Shoot:

Images from our first day shooting Scart, shot at Westminster station, and a northern line train. Getting lighting reference for these shots are proving more difficult than anticipated, but we have been getting what we can/need.






Tracking Final Tests:

Now that we are ready to shoot we decided to get some final tests with our new rig, and tracking markers before going out to Westminster Station and shooting the footage, the following test took 20mins to track(shoot at the University of Hertfordshire, Digital Animation building):

2D Concept!


As all sequences on TV Boys screen will be produced by a 2D animator, it was important we got concepts for the live action characters in a 2d style. This piece was picked out by the 2D character animator on our team Ash Loveridge, as a possible direction for these sequences.


Storyboard-First 3 Pages of Storyboard








Concepts- TV Concepts & Storyboards frames




Saturday, 8 January 2011

Some logo Updates for the TV

Scart: Projection Test

Another test for VFX film Scart, matte painting with elements of 3d, and simple camera move. The floating text will be replaced with the film font when complete.